... that until this WE but can you just take a look at our demo ? There are three samples made by MoDDiB in Game.cs->TestParticles() so you can compare your implementation with that. There is ...
... It needs a new AviWriter.dll (uses unsafe code) I found here . New Particle System (MoDDiB's contribution) ⋅ supports a lot of cool effects like : fire, snow, plasma,... ...
... features for 1.6 : - Terrains : height lookup given x,z world coordinates (in progress) - MoDDiB's Particle System : little problem with FPS dependency (MoDDiB was contacted :wink: ). So ...
Merci de vos réponses. Merci de l'acharnement de MoDDiB pour m'indiquer que vous aviez répondu à mon post ! :lol: J'avais bien vu vos réponses mais j'ai zappé les jeux ...
Hi MoDDiB, I finished the integration. I then tried to replace my snow sample with your particle system. I managed to create snow flakes randomly but ...
Bonsoir listorien, Merci à MoDDiB d'avoir résumé la situation. Je vais juste ajouter quelques précisions au niveau des terrains vu que c'est la principale ...
... ago and it worked ! I went through the level and loose :lol: (I really like the zoom feature. MoDDiB do you intend to add an "angle switch" option ?) So....was it changed ? If not ...
Really nice MoDDiB ! Thanks. I have just an advice for the spaceship : you should use some lighting. Lighting is very important in 3D because it can ...