DebugConsole, where do you are?

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DebugConsole, where do you are?

Postby horti on Tue Jun 24, 2008 7:04 pm

Hi.

First I would like to say two things:
1.) I am Brume-Noob; but what I saw so far (pics, video, sources etc.) looks well.
2.) Sorry for my unsatisfactory english.

To the Topic: I use the Brume-Version (1.6), which I got from this side http://chrisk.free.fr/cariboost2/crbst_4.html).
The Tutorials I write by hand after the guidances here (http://chrisk.free.fr/cariboost2/crbst_0.html) in Visual Studio Express 2008, language is C# (sure :-)).

After small modifications TutorialTheBasics functions.
Also, equally modified, TutorialTheCube functions; up to one point: I cannot call the DebugConsole.
The key mentioned in the TutorialTheCube does not cause anything, just as little like every other key and/or combination of keys (SHIFT, CTRL, Alt, AltGR and so on). Can it be that the console is deactivated? How do I determine that or how can I reach her by another way?

Edit: when you ask. :-)
Yes, sure, in TutorialCameraMove comes a variable called debugLevel; that is a way. Sorry. :oops:


Oh, and some more that was noticeable to me unfortunately: no Brume-Wiki, only a 404-Error. Did it die?


Cu, Horti.
horti
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Re: DebugConsole, where do you are?

Postby Mast10 on Mon Jun 30, 2008 11:59 am

May I Ask You how you call the debug console?

Remember to call it by pressing the tilde ~ <---- key twice .
Once for FPS rate twice for the console .
3 times to exit again
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