I tried it again and I don't have any problem : try to add frustum.jpg to the internal directory.
Otherwise : what brume.log says ?
Moderator: Brume Dev Team
ERROR - FunTDForm: Brume error : System.Reflection.TargetInvocationException: has been thrown by the target of an invocation. ---> System.IndexOutOfRangeException: Index was outside the bounds of the array.
at RTSEngine.PhysicMap.AddMapEntity(MapEntity pEntity)
at RTSEngine.Entities.MapEntity..ctor(PhysicMap pMapOwner, BrumeVector pPosition)
at RTSEngine.Entities.RedThing..ctor(Brume pBrume, PhysicMap pMapOwner, BrumeVector pPosition)
at System.RuntimeMethodHandle._InvokeConstructor(Object[] args, SignatureStruct& signature, IntPtr declaringType)
at System.RuntimeMethodHandle.InvokeConstructor(Object[] args, SignatureStruct signature, RuntimeTypeHandle declaringType)
at System.Reflection.RuntimeConstructorInfo.Invoke(BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
at System.RuntimeType.CreateInstanceImpl(BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes)
at System.Activator.CreateInstance(Type type, BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes)
at System.RuntimeType.InvokeMember(String name, BindingFlags bindingFlags, Binder binder, Object target, Object[] providedArgs, ParameterModifier[] modifiers, CultureInfo culture, String[] namedParams)
at RTSEngine.Utils.TypeInvoker.InvokeConstructor(String pTypeName, Object[] pParameters)
at RTSEngine.MapDocument.CreateEntities(XmlNodeList pLstEntities, PhysicMap pMap)
at RTSEngine.MapDocument.GetPhysicMap(String pMapName)
at FunTD.FunTDForm.GameInit()
at Brume.Brume.BrumeInit()
at Brume.Brume.Play()
ERROR - FunTDForm: Brume error : System.IndexOutOfRangeException: Index was outside the bounds of the array.
at RTSEngine.GameLogic.GameMap..ctor(PhysicMap pPhysicMap)
at FunTD.FunTDForm.GameInit()
at Brume.Brume.BrumeInit()
at Brume.Brume.Play()
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